Post for lecture on Wednesday
This lecture brought me a lot of information about design research. First Haibo Li gave us an interesting concept to emphasize the importance of positioning the problem that is defining a problem valued 90 percentage of the research processing plus solving a problem valued 10 percentage equals an excellent research. The Problem is key to a research no matter what kind of study is, humanity or science. When dealing with a research, figuring out the most appropriate and efficient problem is the best beginning of a design research. With that, researchers can work out direct prototype to solve the problem.
Another knowledge of this lecture which is very impressive for me is the elevator pitch. Before this lecture, I thought prototype is the best and intuitive patten to express the solution to initial problem. But through learning the absolute processing of a research in the lecture, I realize that elevator pitch communicate much better than prototype as it presents the most attractive part and main design method to the audiences in an easy and quick way.
Now I feel that more confidence and knowledge support me to do academic research in the future.
Post for lecture on Friday
The view in Friday is another type to introduce design research. Anders first gave a question that what role a prototype play in design research. To be concluded, gaining knowledge is the final answer. Before that my understanding of prototype is more close to the role it acts in industry. In addition, empirical data are resulted and analyzed after prototype, that is also the reason sometimes the original prototype will be shaped again.
Anders also give the concept for what is research, but is different from the version proposed in Wednesday. It includes process, analysis and artificial. His idea can be described as finding the real problem is the main purpose of design. By carrying on design, research rethink wether the problem is what we want to catch up with.
Two lectures during this week help me learn the definition of design research, the processing of design, different method toward to design research. Overall I am satisfied with this week.
I agree with you that Haibo Li's lecture was interesting - especially the case of the hungry bear which I think is a good reminder or example of this step along the design research.As far as I understood the second lecture a prototype is mostly to gain knowledge. What are your thoughts on this? Good Job!
回复删除Hi there!
回复删除I agree that Haibo's lecture was interesting and gave us all tips and thoughts worth considering when conducting design research. How would you say that you have allocated your time to problem defining vs solving the problem before? I for one hand have certainly not followed Haibo's recommendation. But after the lecture I, just like you, got a minor awakening and will from now on lay more weight in problem definition during future design researches.